Summer Werewolf - Rules/Intro/Chat thread

Discussion in 'Werewolf: The forum game' started by Harrow Orn, Jun 5, 2017.

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  1. Harrow Orn

    Harrow Orn Squad Player

    Hello everybody

    The game is starting tomorrow at approximately 9am. Rules for those who don't know or just want a quick reminder are below - copied from a thread Diamond created a while back, but with a few minor tweaks. Please all pay special attention to the roles as I have made some tiny adjustments here!

    Werewolf Rules
    Werewolf is a game that takes place in a small dark village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf or Villager. There are three special villagers - Tinker, Traitor or Seer. There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks the moderator whether another player is a werewolf or not. During the day, the Villager who was killed by the werewolf is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a werewolf. That player is lynched and is out of the game. Werewolves win when there are an equal number of good players and evil players. Villagers win when they have killed the wolf/wolves.

    Gameplay: (Day 9am to 8pm, Night 8pm to 9am)
    At the start of the game, all players are randomly given a role to play. The game starts at "Dawn" with the seer asking the moderator if a player is good or evil. The seer DOES NOT reveal this directly to the rest of the villagers. The seer can then email the moderator with a message about anything pertaining to the game. The moderator will post this message. Whoever is the wolf can also email the moderator with a message which the moderator will then post. Villagers will have to decide which message is more genuine. The villagers then vote on who to lynch (hoping to lynch an evil player). Whoever recieves the highest number of votes is lynched and is eliminated from the game. This conclude the "daytime" portion of the game.
    Votes are cast using the poll system. These are public. Once you have voted, you then CANNOT change your vote. Voting closes at 8pm.
    When "nighttime" is declared, the wolves will e-mail the moderator a chosen kill for that night. This concludes the "nighttime" portion, and the "daytime" portion is repeated.

    Players are free to post their ideas regarding who has what role. Players ARE NOT permitted to PM each other about the game.

    Evil Characters:

    Alpha Werewolf - This person select one player to kill during the nighttime portion of the game. The alpha wolf's only goal is to survive until there are equal numbers of good and evil players. This can be accomplished by posting misleading information about other players and through sending one PM during the "daytime" with a misleading message to the moderator for him to post anonymously. Sending a PM to the moderator is optional. The wolf does not know any other players' roles, including the identity of any other wolves or traitors.

    Other wolves - In this game, wolves are ranked. Basically, there will be a Beta wolf and possibly a gamma. All wolves are allowed a night kill - only the alpha wolf can post an anonymous message. If the Alpha wolf is killed, the beta becomes the alpha wolf and so on.

    The wolves do not know eachothers roles.

    IF two wolves pick the same person to kill over night - they will learn of each others identities. If either wolf picks another wolf, the weakest wolf will end up dead. I.e. if the beta wolf chooses to eat the alpha wolf, the beta wolf will be killed. Tough luck!

    Traitor - This person knows who the werewolf/werewolves are at the start of the game. His goal is to keep the wolf/wolves alive so that the evil characters will win. This is accomplished by posting misleading information about other players and even going so far as to sacrifice himself.


    Good Characters:

    First Seer
    - The seer is the only character that can truthfully discover if the other players are good or evil. He does this at the beginning of each day. After his discovery, he has the option of sending one PM to the moderator with a message for the moderator to post anonymously. This is done so that the wolf has a harder time discovering the seer and also so that the evil roles are not immediately outed.

    Tinker - Though the player assigned as the tinker is a good character, the seer will "see" him as an evil character. The tinker does not know beforehand that he is the tinker. The tinker will have to try and convince the other villagers that he is actually a good character if the seer tries to out him via a PM to the moderator

    Villagers - The only thing regular villagers can do is vote on who will be lynched at the end of the day.

    Optional Roles:
    (These roles may or may not be included at the discretion of the moderator)

    Extra Wolves - Each night when the Alpha wolf selects a kill, any other wolves may also select a kill. If they successfully choose the same kill as another wolf then the wolves who have selected the same kill will learn of each others identity. They are still NOT permitted to communicate with each other directly. In the event that the Alpha wolf is killed then another wolf will take their place with regards to sending messages, in order (Beta, Gamma and so on). If the Wolves choose different kills then both choices will be killed, (an option for 20+ player games).

    Extra Seers - Any extra seers will start the game thinking they are ordinary villagers. In the event that the first seer is killed then another seer will take their place, in order (Second, Third and so on). - note - third seers are very rare and are usually only recruited mid game if another seer is an inactive player

    Guardian - The Guardian is a good character. Each night, the Guardian may choose one player to "save". If the wolf chooses to kill a player who has been saved then the kill is unsuccessful and the wolf does not achieve a kill that night (the wolf is held up battling the guardian). However, the Guardian may only choose each player once throughout the whole game. If a player has already been chosen by the Guardian previously, they cannot be chosen again.

    During the day the Guardian partakes in play just as a regular villager would.

    Martyr - The Martyr is a regular villager with one exception. If they are selected as a kill by the wolf, they take the wolf down with them. In this way their job is to get themselves killed by the wolf. However they may not make false claims about their role to do this (i.e I'm the seer!).
    If the Martyr is killed by the villagers, nothing special happens.

    Witness - The witness is essentially the opposite of the traitor, they are aware of the identity of all the wolves (but not the traitor) and must try to convince the other villagers of their guilt. However they are forbidden from revealing their identity at any point as anything other than an ordinary villager.

    Masons - Masons are ordinary villagers who are aware of each others identities. They are usually a small cabal who are encouraged to work together to protect each other and influence the vote. They are NOT permitted to communicate outside of the game.

    Special Notes:

    Each day someone will die, and each night someone will die.

    The Alpha wolf may unintentionally kill the traitor, or another wolf.

    Villagers may unintentionally kill the seer.

    The seer may implicate the tinker which might lead to that player's death.

    Depending on the number of players, the moderator will increase or decrease the number of roles (werewolves, seers, etc.). At the start of the game, a list of how many of each role is in the game will be posted.

    Players are strictly forbidden to PM each other with information pertaining to the game. Please do not spoil the game for others. An email address will be provided to players who need to communicate with the moderator.

    Only the traitor begins the game with knowledge of another player's role.

    Messages that the moderator posts to the board may be from either the seer or the wolf. The players will have to decide.

    The moderator will post messages from the seer and wolf as soon as he checks them. There is a deadline of one hour before nightfall for these PMs

    Players may post their roles, but they may not be telling the truth.

    The wolf, traitor, and seer should try and keep their role a secret for as long as possible. Villagers should try to lynch the wolf and traitor immediately once found out, and the wolf should try to kill the seer once found out.

    Each day sequence of the game will last approximately 12 hours, and the game will be paused over weekends. A time will be posted as to when the "day" will end and all votes must be submitted. The night sequence of the game will last until the moderator receives information from the wolf about who he killed during the night.

    Any player who does not vote during the day, will be killed off that night.

    Ties will be broken by a public gambling event (such as a horse race).

    Trust me, it'll become easier once we've started the game.

    There may or may not be a brand new role which is not listed above.
     
    Last edited: Jun 27, 2017
  2. wfcSinatra

    wfcSinatra Predictor Choker 14/15

    Is there a minimum message count to distinguish between game playing and inactivity?

    The wolf might post once in the thread all day as a tactic so I know it's difficult but any way to root out inactivity so there's not too many wild goose chases?
     
  3. Norwayhornet

    Norwayhornet Squad Player

    Think thats hard to do Squibbs you would be taking away a big part of team evils armoury!
    although last time there was a lot of inactivity so I get your point ,maybe moderator discretion could work .
     
  4. Steve Leo Beleck

    Steve Leo Beleck Squad Player

    Do we know which ones of the optional roles are going to feature in the game this time around?
     
  5. Harrow Orn

    Harrow Orn Squad Player

    It's all a secret!
     
    Steve Leo Beleck likes this.
  6. Harrow Orn

    Harrow Orn Squad Player

    All I can do is encourage people to be more active. The one rule I have is that you have to post once, and have to put your vote down. Otherwise you're out - unless you can give me a valid reason as to why you couldn't do either and I might be lenient.
     
  7. HappyHornet24

    HappyHornet24 Crapster Staff Member

    Hi. Sorry to be pedantic but, just to clarify for any first time players here, in the "Werewolf Rules" paragraph it refers to the Seer asking if a player is a "werewolf" or not. In fact, the Seer asks if a player is "evil" or not. There is an important difference.
     
  8. Harrow Orn

    Harrow Orn Squad Player

    Thank you for this. You are correct. The seer says a name. I reply by saying good or evil.
     
  9. Steve Leo Beleck

    Steve Leo Beleck Squad Player

    Quick question... are the roles randomly decided or do you choose them Harrow?
     
  10. Harrow Orn

    Harrow Orn Squad Player

    Used a random generator I found online.
     
    Steve Leo Beleck likes this.
  11. HappyHornet24

    HappyHornet24 Crapster Staff Member

    Quick question, Harrow. Can the Guardian save themselves?
     
  12. Cassetti's Beard

    Cassetti's Beard First Team

    According to the Wiki entry they can - although I'm guessing it's up to HarrowOrn as to whether they can, or cannot? Clarification would be good though.


    https://werewolf.chat/Guardian_angel

    The guardian angel is able to guard someone at night by using guard <nick> in PM. The person they are guarding is told they are being guarded, but not by whom. Should that person be killed during the night for any reason, they will survive. The guardian angel can guard themselves, but cannot guard the same person multiple nights in a row.

    Also, what happens if the Wolf attacks the Guardian? Can the Guardian protect themselves?
     
  13. Harrow Orn

    Harrow Orn Squad Player

    This is what I told the Guardian:

    The Guardian has to protect a different person every night. You do have the option to pick yourself for one night as well.

    If the wolf attacks the Guardian, the Guardian dies, unless the Guardian has actually decided to protect himself.
     
  14. BigRossLittleRoss

    BigRossLittleRoss First Team

    In rules it's stated that only the traitor behind no game with knowledge of others roles.

    Surely The Witness and the masons have some knowledge of others roles too , no?
     
  15. BigRossLittleRoss

    BigRossLittleRoss First Team

    Another question, what happens if Alpha wolf selects beta wolf who himself has selected a villager?

    Obviously the beta wolf dies but is that before he gets the chance to attack the villager , who would therefore not die ?
     
  16. HappyHornet24

    HappyHornet24 Crapster Staff Member

    Two things
    First, Harrow I think I may be able to close the day threads - I'll find out from Meister today. Sorry about yesterday - I probably inadvertently started that with my "sorry Squibba" line. I knew I couldn't put anything more than that but BRLR hasn't played before so I guess didn't realise we can't carry on debate after the village is closed.
    Secondly, not relevant to rules but day thread doesn't open until after 8am and I'll be out by then. For fellow players who might think I'm hiding after my calamitous mistake with Squibba, I won't be able to be active on here today until this afternoon as I'm out until about 2/2.30pm.
     
  17. Harrow Orn

    Harrow Orn Squad Player

    You are correct. But the traitor is the only person who knows the wolves identities.

    Please dont take this post as a sign that all, some , or any of those roles are included though. They might be, they might not.

    A popular phrase on this forum: do ya own work ;)
     
    BigRossLittleRoss likes this.
  18. Harrow Orn

    Harrow Orn Squad Player

    I am playing it by the rule that attacks on villagers come first, and any attack on another wolf will come after.

    Im not sure if thats the official rule but its the rule I like!

    Sent from my SM-G920F using Tapatalk
     
  19. Harrow Orn

    Harrow Orn Squad Player

    Thanks Happy that would be great. I dont mind reactions like an apology or a "oh ****! What have we done" sort of thing. Its just anything more is meant for the day thread.

    Reactions can come here if you're able to close threads.

    Sent from my SM-G920F using Tapatalk
     
  20. BigRossLittleRoss

    BigRossLittleRoss First Team

    Ok, but it says the witness knows the way wolves indentities but not the traitor . Do you mean the traitor is the only one who know s who the wolves and the traitor are ?
     
  21. Harrow Orn

    Harrow Orn Squad Player

    Sorry, im still half asleep. Both the witness and the wolves know the identities of the wolves. The traitor has to help the wolves out but the witness aims to persuade the villagers to lynch the wolves. The witness is not allowed to say their identity but has to drop hints etc.

    Masons only know the identity of other masons. Masons are good and therefore work together to get the wolves.
     
  22. Harrow Orn

    Harrow Orn Squad Player

    Witness and traitor dont know each others identities

    Sent from my SM-G920F using Tapatalk
     
  23. Cassetti's Beard

    Cassetti's Beard First Team

    Where's day 3 at?
     
    Otter and PowerJugs like this.
  24. Norwayhornet

    Norwayhornet Squad Player

    Dont know CB maybe Harrow is a bit busy
     
  25. HappyHornet24

    HappyHornet24 Crapster Staff Member

    How do you PM on new system? Sorry to be a technical dumbass.
     
  26. HappyHornet24

    HappyHornet24 Crapster Staff Member

    Want to ask 'Meister about creating a graveyard
     
  27. Harrow Orn

    Harrow Orn Squad Player

    I just have. Unfortunately he's not sure how to do it on this new system. He's also very busy
     
  28. Harrow Orn

    Harrow Orn Squad Player

    Though he's going to see if he can raise the number of people you can have in a 'conversation' (new word for PM!).
     
  29. Meh!

    Meh! Pre-Dictator

    It may be as simple as creating a thread and once it's live editing the permissions.
     
  30. domthehornet

    domthehornet Moderator Staff Member

    I'll have a look now.
     
  31. BigRossLittleRoss

    BigRossLittleRoss First Team

    I was able to go in the graveyard , but didn't read anything
     
  32. Norwayhornet

    Norwayhornet Squad Player

    Yep me too
     
  33. hornmeister

    hornmeister Tired

    Right we'll have to stick to pms then

    @Harrow Orn
     
    Harrow Orn likes this.
  34. Harrow Orn

    Harrow Orn Squad Player

    Didnt see this. Please refrain from going in there. Luckily not much is in there but just in case.

    Sent from my SM-G920F using Tapatalk
     
  35. Harrow Orn

    Harrow Orn Squad Player

    Thanks for your help today

    Sent from my SM-G920F using Tapatalk
     
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